After a few years of HTML5 Development, I switched to Unity3D for my main tool for creating games and apps. I now have a strong knowledge of the engine.
My 3-years studies as a Game Designer and Programmer brought me a strong Game Design base, helping me making my games funnier !
School and internships allowed me to gain experience on a wide variety of Web languages, from the must-have HTML5 to the all-new NodeJS.
ISART is a private school based in Paris and teaching various jobs on Movie Animations and Video Game. I went into the Game Design and Programming formation. That's when and where I began to love programmation and to make my first games.
At Persistant, I had many roles. I did mobile applications with Unity, developped a serious game in HTML5 for the Federation Française du Bâtiment, and had the luck to do some game and level design on an intern game of the studio, a Shoot'Em Up designed for PC and Mobiles.